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"Whenever I am home, the atmosphere darkens", as Rinko described.She wanders the streets after school, avoiding going back to an unwelcoming home. A third year high school student working part-time in a family restaurant, where the protagonist meets her.Her character changes to my liking as we talk and travel to different places." Japan's Internet community has witnessed relationships and marriages to avatars, though it's typically been within the confines of the virtual world.Last month, Sal decided to be the first human-to-avatar union.The girls can kiss, “hold” a player’s hand, exchange flirtatious text messages and even snap out in anger if the player leaves a conversation.
They share a common yearning for connection and found it on a touch screen.Some Japanese men are wooing girlfriends who don’t exist.While they can only interact with their partner through a pre-written script, these virtual beauties — Rinko, Manaka or Nene — offer a kind of instant emotional connection at the tap of a stylus."I love this character, not a machine," said Sal, when asked about whether he can love an electronic device. I understand very well that I cannot marry her physically or legally." The courtship began in September when he started playing the game, in which players nurture a deeper relationship through game play.Sal started carrying Nene around the streets of Tokyo and taking her to Disneyland and to a beach resort in Guam. "She doesn't get angry if I'm late in replying to her.